Speckle Sandbox
General
Scene
Filtering
Batches
Diff
Measurements
url
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Pipeline
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PM's Colors
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Canonical Views
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back
top
bottom
right
left
3d
World
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Post
tonemapping
Linear
ACES
exposure
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Lights
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HSL
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HDRI
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Mild2
Sharp
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Probe Intensity
Shadowcatcher
Enabled
Texture Size
weights
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Sigmoid Range
Sigmoid Strength
Filtering
filterBy
Volume
Area
Elevation
SpeckleType
DisplayName
EmbodiedCarbon
Floor
Name
TypeName
Id
DSD
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Diff
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mode
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Type
PERPENDICULAR
POINTTOPOINT
AREA
POINT
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